CKfablab

Research研究

Design as an
adaptive system
設計,作為一個
適應性系統

Our research asks how design — its tools, processes and education — adapts when computation, AI and fabrication become native design media. Grounded in CAAD and design cognition research, extended into today's generative AI era. 我們探問:當運算、AI 與製造成為原生設計媒材時,設計的工具、流程與教育如何隨之適應。研究根植於 CAAD 與設計認知,延伸至當代生成式 AI。

01 — AI-Augmented Design

AI-Augmented Design & CreativityAI 增強設計與創造力

We study generative AI as a design partner: how designers ideate, prototype and reflect with conversational AI; vibe coding as a new literacy for design students; and generative art as creative practice. Current work examines how non-programmers build working interactive systems through natural-language collaboration with AI. 我們將生成式 AI 視為設計夥伴:設計師如何與對話式 AI 發想、原型與反思;vibe coding 作為設計學生的新素養;生成藝術作為創作實踐。目前研究聚焦非程式背景者如何透過自然語言與 AI 協作建構可運作的互動系統。

Vibe CodingHuman-AI Co-Creationp5.jsDesign Education
02 — Interaction & Gerontechnology

Interaction Design for Intergenerational Care面向代間關懷的互動設計

A decade of designing with and for elders: tangible game devices (Pillow Fight, commercialized 2019 and awarded at the Stanford Design Challenge), community co-creation through USR programs, and AI conversational companions supporting dementia care. Design here means working directly in the field — day-care centers, community sites, real caregivers. 十年與高齡者共同設計的累積:實體遊戲裝置(枕頭戰,2019 商品化並獲史丹佛銀髮設計競賽獎項)、USR 計畫的社區共創,以及支援失智照護的 AI 對話夥伴。這裡的設計意味著直接走入場域—日照中心、社區據點、真實的照顧者。

GerontechnologyIntergenerational DesignLINE BotUSR
03 — Digital Fabrication

Digital Fabrication & Maker Education數位構築與 Maker 教育

From freeform architectural construction (AleppoZONE, Setiakon) to parametric fabrication and Taiwan's first maker MOOC with 750+ learners. We treat making as thinking: CAD/CAM, Rhino/Grasshopper and physical computing as media for design reasoning, taught to cross-disciplinary students. 從自由形體建築構築(AleppoZONE、Setiakon)到參數化製造,以及全台第一門、750 餘人修習的 maker MOOC。我們視「做」為「思考」:CAD/CAM、Rhino/Grasshopper 與 physical computing 是設計推理的媒材,教授給跨領域學生。

CAADFreeform ConstructionArduino / IoTMOOCs

Publications著作

Selected publications學術著作

11 journal papers — including Design Studies (SCI), Applied Sciences (Q1), Sensors, Menopause and IJAC — plus 40+ international conference papers across CAADRIA, eCAADe, ACADIA, HCII, AHFE and KEER, and three books including New Tectonics (Birkhäuser, 2009). Papers accepted at CAADRIA (<30% acceptance) four years running, 2021–2024. 216+ citations, h-index 8. Young CAADRIA Award, 2004 & 2006. 期刊論文 11 篇—含《Design Studies》(SCI)、《Applied Sciences》(Q1)、《Sensors》、《Menopause》與《IJAC》—國際研討會論文 40 餘篇(CAADRIA、eCAADe、ACADIA、HCII、AHFE、KEER 等),專書 3 本,含 Birkhäuser 出版之《New Tectonics》(2009)。2021–2024 連續四年於錄取率低於 30% 的 CAADRIA 發表。被引用 216 次以上,h-index 8。曾兩度獲 Young CAADRIA Award(2004、2006)。

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Books專書

2012劉育東、林楚卿,《新建构—迈向数字建筑的新理论》,北京:中國建筑工业出版社。ISBN 978-7-112-13589-9
2009Liu, Y.-T. and Lim, C.-K. New Tectonics: Towards a New Theory of Digital Architecture — 7th FEIDAD Award. Basel: Birkhäuser. ISBN 978-3-7643-8691-7
2009劉育東、林楚卿,《新構築:邁向數位建築的新理論—第七屆遠東國際數位建築設計獎》,田園城市。ISBN 978-986-7009-63-0

Patents(7: 4 invention + 3 utility model, incl. 1 Japan)專利(共 7 件:4 件發明專利、3 件新型專利含日本 1 件)

2024.11Manufacturing system for wax artworks — invention patent (Taiwan)蠟製藝術品的製造系統(發明專利,中華民國)
2024.09Care system — invention patent (Taiwan)照護系統(發明專利,中華民國)
2024.07Manufacturing system and method for vaginal pessary — invention patent (Taiwan)子宮托的製造系統及製造方法(發明專利,中華民國)
2022.06Game system — invention patent (Taiwan)遊戲系統(發明專利,中華民國)
2022.01ゲームシステム (Game system) — utility model patent (Japan)ゲームシステム(遊戲系統)(新型專利,日本)
2021.03Electrical connector assembly and detection device for textiles — utility model patent (Taiwan)織物用電連接器組件及織物用偵測裝置(新型專利,中華民國)
2020.06Interactive pillow — utility model patent (Taiwan)互動枕頭(新型專利,中華民國)

Journal Papers期刊論文

2024Lim, C.-K., Chen, H.-Y., Chen, X.-Y. “A Seamless Technology Integration Framework for Elderly-Centered Interactive Systems: Design, Implementation and Validation through the Pillow Fight System.” Applied Sciences 14(23): 11306 (SCI, IF 2.5, Q1)
2024Lim, C.-K. “Enhancing Sensing Performance of Capacitive Sensors Using Kirigami Structures.” Sensors 24(21): 6930 (SCI, IF 3.4, Q2)
2023Lim, C.-K., Lin, Y.-H., Chang, S.-D., Chiang, C.-C., Huang, C.-H., Tseng, L.-H. “Tailor-made three-dimensional printing vaginal pessary to treat pelvic organ prolapse: a pilot study.” Menopause — The Journal of the North American Menopause Society 30(9): 947-953 (SCI, Q1)
2022Lim, C.-K. “Research on Indoor Spatial Behavior Perception IoT Smart System for Solitary Elderly at Home.” Designs 6(5): 75 (Scopus)
2016林楚卿,〈Steps & Flowers—居家環境下銀髮族多元互動平台之開發與商品化應用〉,《福祉科技與服務管理期刊》4(3): 358-366
2015Chen, Z.-R., Lim, C.-K. and Hsao, W.-Y. “Comparisons of practice progress of digital design and fabrication in freeform architecture.” Journal of Industrial and Production Engineering (EI, TSSCI)
2014盧俊銘、徐業良、陳亮恭、林楚卿,〈以行動科技為基礎的互動式高齡失智者治療與照護環境之創新設計〉,《福祉科技與服務管理期刊》3(2): 145-150
2013Lim, C.-K. “How to incorporate CAD/CAM fabrication into a basic design studio? A preliminary framework for the ‘E-Basic Design Studio’.” PARC Research in Architecture and Construction 4(2): 7-18
2013林楚卿,〈望春風:失智老人創意應用產品及情境回憶空間概念設計〉,《福祉科技與服務管理學刊》: 123-132
2010Lim, C.-K. “A framework of CAD/CAM design and construction process for freeform architecture: a case study.” International Journal of Architectural Computing 8(3): 301-318 (EI)
2006Liu, Y.-T. and Lim, C.-K. “New tectonics: a preliminary framework involving classic and digital thinking.” Design Studies 27(3): 267-307 (SCI)

Conference Papers研討會論文

2026Lim, C.-K. “How Do Ideas Evolve Across Human–AI Co-Ideation Cycles? A Trajectory Analysis of Conversational AI in a Semester-Long Interactive-Installation Design Studio.” IEEE 9th International Conference on Multimedia Information Processing and Retrieval (MIPR 2026)
2026Lim, C.-K., Tang, H.-H., Chang, C.-C. “Assessment-Before-Intervention: A WHO iSupport-Grounded Conversational AI System for Dementia Family Caregiver Support.” 18th International Conference on Human Interaction & Emerging Technologies (IHIET 2026)
2026Lim, C.-K., Su, Y.-H., Chien, T.-Y., Huang, Y.-J., Lin, P.-C. “Designing AI–VR Integration for Clinical Nursing Skills and Communication Training.” 10th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2026)
2026Chang, C.-C., Tang, H.-H., Lim, C.-K. “The Effectiveness of a Nurse-Led iSupport Program for Family Caregivers of People with Dementia in Taiwan.” The Asian Conference on Aging & Gerontology (AGen 2026)
2026Lim, C.-K. “Vibe Coding with GPT: A Human–AI Collaborative Framework for Creativity and Learning in Design Education.” xArch 2026 proceedings, Springer Nature Singapore
2025Lim, C.-K. “Wax Form-Finding through Artificial Intelligence Assisted Robotic Arm for Sustainable Design and Manufacturing.” Global Conference on Sustainable Manufacturing (GCSM 2025), Italy
2025Lim, C.-K. “Multimodal Analysis of Human-AI Collaborative Design: Eye-Tracking and Think-Aloud Insights into Cognitive Transitions.” 9th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2025), Osaka, Japan(Springer SIST,EI/Scopus)—★ Best Presentation Award
2024Lim, C.-K. “From Pencil to Pixel: The Evolution of Design Ideation Tools.” CAADRIA 2024, Singapore: 89-98(錄取率 <30%); “A Study on Reproducing and Creating Emotional Expressions in Art Using Generative Artificial Intelligence.” KEER 2024, Taiwan
2023Lim, C.-K. “Gesture Modeling — In Between Nature and Control.” CAADRIA 2023, India: 189-198(錄取率 <30%)
2022Lim, C.-K. “Presence Stickers: A Seamlessly Integrated Smart Living System at a Solitary Elderly Home.” POST-CARBON, CAADRIA 2022, Sydney: 445-454(錄取率 <30%)
2021Lim, C.-K. “Towards A Framework for Emotional Tactile Interaction Design.” PROJECTIONS, CAADRIA 2021, Hong Kong: 335-344(錄取率 <30%)
2019Chang, Y.-L., Lim, C.-K., Chou, C.-M., Huang, H., Sun, T.-L., Liu, I.-C. “Using facial emotion recognition to observe the emotional changes of the elderly playing the pillow type device.” APIEMS 2019, Kanazawa
2019Huang, H., Lim, C.-K., Sun, T.-L., Chou, C.-M., Liu, I.-C. “Evaluation of elderly gaming devices using OpenPose.” AmI&E 2019, Taoyuan
2019Lim, C.-K. “Pillow Fight: application of conductive fabric technology in activities for dementia.” AHFE 2019, Washington D.C.
2019Lim, C.-K. “‘Pillow Fight’ board game design.” HCII 2019, Orlando
2018Lim, C.-K., Huang, M. and Chen, F.-Y. “Application AR in field experience education: development of teaching aids in Chinese literature and Taoyuan local culture.” ICETC 2018, Tokyo
2018Lim, C.-K. “Digi-Craft: a creative process in form finding beyond the accuracy of 3D printing.” HCII 2018 (CCIS 850); also AHFE 2018, Florida; DCC’18, Milan (poster)
2015–16Lim, C.-K. “Memory of Things (MoT): interactive memory product design.” 2nd Int’l Conference on Digital Fabrication, Tokyo — Best Demo Award; also AHFE 2015, AHFE 2016, Orlando
2014Lim, C.-K. “Designers are Makers: interdisciplinary curriculum in digital design studio.” DesignEd Asia (acceptance <20%); “The implementation of 3D printing in customized interactive design for elderly welfare technology.” HCII 2014 (CCIS 435); “Waters: an interactive 3D-printed customized planter design for the elderly.” CAADRIA 2014; ISG 2014 (Gerontechnology 13(2))
2013Lim, C.-K. “An insight into design thinking of parametric design.” ANZAScA 2013: 157-166; “Application of Kinect technology in the design of interactive products for Chinese senior citizens.” HCII 2013
2012Chen, Z.-R., Lim, C.-K. and Hsao, W.-Y. “Digital design and construction progress in architecture.” ICIDM 2012; Lim, C.-K. “Inspiration from the Chinese culture in gerontechnology.” ISG*ISARC 2012
2010Lim, C.-K. “Towards a framework for CAD/CAM design and construction process in freeform architecture.” ASCAAD 2010, Fez: 51-64; “A teaching framework of ‘E-Basic Design Studio’.” SIGraDi 2010, Bogotá; “A preliminary study for a teaching framework that incorporates CAD/CAM media into the basic design studio.” eCAADe 2010, Zürich: 41-50
2009Lim, C.-K. “Digital CAD/CAM media realize Chinese calligraphic aesthetics in architectural design.” CAADRIA 2009, Yunlin: 225-234
2006Lim, C.-K. “From concept to realization.” ACADIA 2006, Louisville: 386-391; “Towards a framework for digital design process: in terms of CAD/CAM fabrication.” CAADRIA 2006, Kumamoto: 245-252 — Young CAADRIA Award; Lim, C.-K., Tang, C.-H., Hsao, W.-Y., Hou, J.-H., Liu, Y.-T. “New media in digital design process.” CAADRIA 2006: 597-599
2005Lim, C.-K. and Liu, Y.-T. “New tectonics: new factors in digital spaces.” CAADRIA 2005, New Delhi: 45-59; Wu, Y.-L., Lim, C.-K., Hou, J.-H., Lee, Y.-J. “Multiple digital media in realizing future spaces.” CAADRIA 2005: 314-319
2004Lim, C.-K. “A revolution of the design process.” CAADRIA 2004, Seoul: 571-583 — Young CAADRIA Award
2003Lim, C.-K. “An insight into the freedom of using a pen” & “G Pen: an intelligent designer’s playmate.” ACADIA 2003, Indianapolis; “Is a pen-based system just another pen or more than a pen?” & “Neural Pen.” eCAADe 2003, Graz; Lee, Y.-Z., Lim, C.-K., Liu, Y.-T. “Multiple digital media in realizing various urban spaces: Project 2050 Taiwan.” eCAADe 2003: 237-245

Chinese Journals & Magazines中文期刊雜誌

2010劉育東、林楚卿,〈新构筑—迈向数码建筑的新理论〉;劉育東、李元榮、林楚卿,〈数码建筑的东方案例—水墨狂草与复兴楼中央数码空间〉,《城市建築》6(69)
2007林楚卿、劉育東,〈從建構數位模型到打造實體空間:狂草建築,氣韻生動〉,《營建知訊》296: 4-6;〈狂草建築〉,《城市建築》35: 39-40
2005劉育東、林楚卿,〈新構築:數位時代的一套建築思考〉,《台灣建築》122: 72-75

Chinese Conference Papers中文會議論文

2015林楚卿,〈「物.憶.網」(MoT):高齡者之懷舊互動產品設計〉;鄭家凱、林楚卿、徐業良,〈失智症患者非藥物治療之互動裝置設計〉,福祉科技與服務管理研討會;林楚卿,〈「複製文化、列印創意」大溪神將文創設計應用〉,台閩文化與社會實踐研討會
2013林楚卿,〈吋草音。伴生活〉,福祉科技與服務管理研討會: 9-10
2008林楚卿,〈CAD/CAM 數位設計媒材實現具東方美學之建築空間:以「水墨狂草」設計案為例〉,第二屆當代水墨雙年展研討會: 192-207

Theses學位論文

2007林楚卿,《利用 CAD/CAM 媒材提升數位設計與建造過程之探討》,博士論文,交通大學土木工程學系(建築組)
2003林楚卿,《筆式系統只是一支筆或多於筆?》,碩士論文,交通大學建築研究所

Design Work Publications設計作品發表

2008“Calligraphic House.” New Trends of Architecture in Europe and Asia-Pacific 2008-2010, Tokyo: 68-73;〈AleppoZONE〉,《創意市集》107: 106-109
2007〈3G 概念空間〉,《現代裝飾》114: 12-19
2006“Dan-Shui Yesterday”、“Headquarter Office of GreatLink Corporation”、“Digital Castle in the Air”、“Qingdao University Town Center.” Archiworld 135 & Space Design (Seoul: Achiworld);〈昨日淡水〉《現代裝飾》109、《建築師》381、《室內雜誌》162;〈數位建築先驅—高第建築藝術展〉《建築雜誌 Dialogue》105;〈高第 3G 時空〉,展覽專輯,台北:時藝多媒體

Funded Research研究計畫

Funded projects歷年計畫

Two decades of continuous support from Taiwan's National Science and Technology Council (NSTC/MOST), the Ministry of Education and industry partners — as principal investigator on design computation, gerontechnology and design education research. 二十年來持續獲國科會(NSTC/MOST)、教育部與產業夥伴支持—以主持人身分執行設計運算、高齡科技與設計教育研究。

Ongoing (2024–2026)執行中計畫(2024–2026)

2025–27教育部第四期(114–116 年)USR 萌芽計畫:「跨代智慧共創:設計思考引領科技與幸福」(主持人)
2025–26國科會 114 年度第二梯次 技專校院與私立大學校院實務型研究專案計畫:「臨場智匯:AI-VR 融合之臨床技能與溝通教學革新方案」(主持人)
2026教育部教學實踐研究計畫【大學社會責任(USR)專案】:「AI 時代的技術平權與代間共創:以 Vibe Coding 驅動之高齡場域需求導向設計教學研究」(主持人)
2025教育部教學實踐研究計畫【情緒健康與福祉專案】:「同理心驅動的 STEAM 設計教育:融合社會參與及 AI 輔助的創新學習模式」(主持人)
2026–國科會 115 年度一般研究計畫:「人機協作形態創生:整合生成式 AI 與手勢控制的蠟材設計系統」(主持人)
2025–26國科會 114 年度實務型研究專案計畫:「高齡失智照護產業的人本智慧升級」(共同主持人)

NSTC / MOST Research Grants (PI)國科會/科技部研究計畫(主持人)

2024「存在貼片」:應用於高齡者居家智慧生活之室內空間行為感知 IoT 智慧系統使用評估研究(113 年度)
2022「存在貼片」Presence Stickers:應用於高齡者居家智慧生活之室內空間行為感知 IoT 智慧系統研究(I)(MOST 111-2410-H-155-024)
2020–22EMO Pillow:具情緒感知之代間關懷科技產品研究 1/2、2/2(MOST 109/110-2410-H-155)
2016–17結合自造者運動精神之跨領域數位設計 studio 的教學架構研究(MOST 105-2410-H-155-036)
2014–16Steps & Flowers:居家環境下銀髮族多元互動平台之開發與商品化應用 (1)(2)(MOST 103/104-2218-E-155)
2013參數設計如何輔助概念發展之研究(NSC 102-2221-E-155-068)
2011「數位-基礎設計課」(e-Basic Design Studio):如何將數位構築納入基礎設計課之教學架構研究(NSC 100-2410-H-155-047)
2010「望春風」計畫:失智老人創意應用產品及情境回憶空間概念設計(NSC 99-2218-E-155-009,前瞻概念設計)
2009CAD/CAM 設計課教學架構之研究:實證分析(NSC 98-2221-E-155-063)

NSTC Collaborative Projects (Co-PI / Sub-project PI)整合型計畫(共同主持/子計畫主持)

2018–20長者代間互動產品開發—應用於失智症生活照護與非藥物治療(107 年度);多元互動運動復能及認知促進智慧輔助科技系統之開發、場域測試與創新服務整合(108–109 年度)
2016–18老人福祉科技產學聯盟(MOST 105-2622-8-155-002-TM1,主持人:徐業良);提升私校研發能量專案—地景文化、環境治理與永續觀光(主持人:丘昌泰)
2014–16以行動科技為基礎的互動式高齡失智者治療與照護環境之創新設計(MOST 103-2627-E-155-001,子計畫主持人)
2011–13Connecting Homes:次世代高齡者互動式溝通平台之發展與應用(NSC 100-2627-E-155-001,子計畫主持人)
2008–10個人移動載具之次世代能源系統關鍵技術開發—智慧型環境適應性個人移動載具創新設計(NSC 97-3114-E-155-002,子計畫主持人)

MOE Programs & Teaching Innovation Grants教育部計畫與創新教學補助

2024教育部教學實踐研究計畫(113 年):ChatGPT 客製化虛擬教練在藝術與設計創作的跨學科教學應用
2022–23教育部教學實踐研究計畫(111 年):可觸式 AR 輔助教材融入跨域探究實作教學—以 NEXT 實體運算電子電路學習系統為例;STEM 女性人才培育計畫:「藝起玩 STEM」具設計思考與運算思維雙思維交織之跨領域女力人才培育
2021–22教育部數位人文創新人才培育計畫:當運算變成畫筆時—藝術與設計創作
2020–21教育部教學實踐研究計畫:「運算思維與設計思考無縫交織之設計教學」實踐研究—績優計畫
2018–19UFO 人文社會與科技前瞻人才培育計畫:數位跨域 銀享生活;教學實踐研究計畫:「數位。跨域設計教學」—適應性互動設計
2017–18數位人文創新人才培育計畫:科技可以很藝術(CAD/CAM)、跨領域人才如何教(藝術與設計創作);設計思考跨域人才培育(苗圃計畫,共同主持);交大智慧友善城市聯盟課程
2014–17教育部磨課師計畫(103、104 學年,電腦輔助設計與製造)—全台第一門 maker MOOC;元智磨課師(互動科技裝置)、三創課程(數位自造)、翻轉教室
2009–14校級創新課程與教學精進補助:造形美學、藝術與設計創作、設計創作等多門課程

Advised Undergraduate Research Projects (NSTC)指導大專生研究計畫(國科會)

2026–27張喻儒,「體感感知搖曳時光:應用智慧坐墊與坐姿重心轉移技術探討生成式藝術回饋對高齡核心復健之效益」(115-2813-C-155-027-H)
2026–27陳書瑤,「從單向照顧走向跨世代共玩:應用 Web-based 微手勢藝術系統促進高齡者之數位賦能、代間情感連結與藝術療癒之研究」(115-2813-C-155-026-H)
2025–26施姵妤,「動腦交心:用腦波玩出樂齡新連結」(114-2813-C-155-012-H)
2025–26黎宥辰,「AI 拼貼藝術在失智症照護中的應用—對失智患者參與度與照護負擔之影響」(114-2813-C-155-011-H)

Institutional Research (IR) — three units, three levels校務研究計畫—跨系、院、中心三層級共三件

2025–26「基於人文關懷的 AI 輔助學籍與分組預測模型:結合多元數據提升教學與輔導效能」(114 年)—學籍風險預測準確率 90%、四象限分流輔導系統,自藝設系示範場域推廣至人社院(社政、中語、應外)★ 114 學年度校務研究獎勵 優等
2024「5W1H 招生資訊視覺化整合系統研究」(113 年)—回應少子化招生困境,開發 Tableau 數據視覺化決策支援系統
2024「藝術中心效能提升研究」(113 年,藝術中心主任任內)

Industry Collaboration產學計畫

2026PicassoTiles:AI App 設計提案(進行中);亞東醫院:照護機器人設計(GenAI 2D→3D 設計流程,進行中);台灣人工智慧學校(AIA):「AI × 設計職人產業實戰工作坊」合辦(2026.02–06,已結案)
2025桃園市政府青年事務局:「2025 桃園青年設計展暨國際論壇」(437 萬,計畫主持人&策展人)—主題「創世奇點:從達文西到自主 AI」,103 件青年作品於桃園會展中心展出,邀請 MIT Media Lab 等國際講者
2023亞東醫院:「創新材料與設計美學跨域設計思考研究—以使用者為中心之病人服創新設計為例」(與化材系張幼珍教授共同研發);台南市政府文化局:月津港燈節作品「歡迎光臨」
2021衛生福利部桃園醫院:「客製化 3D 列印子宮托研究計畫」—SCI 論文發表(Q1)、發明專利 2 件
2017–18亞東醫院:「3D 列印應用於兼具時尚美感設計之客製化輔具研究」;桃園地景藝術節:MU 孕育的秘境 裝置藝術設置
2015–16元智大學:「2016 校園景點藝術裝置 QRcube」;遠東新世紀:「2015 TITAS Smart Textile 互動展區規劃與設計」;國航科技:「新竹 makerspace 建築設計規劃」;核能研究所:釩液流電池堆內部即時微觀診斷(共同主持)
2014–15南台科大機械系:「五層木閣之數位互動教材開發與設計」

Healthcare Collaboration Network醫療機構合作網絡

Design that reaches
real care fields
走進真實照護場域
的設計

Far Eastern Memorial Hospital亞東紀念醫院

10+ years of collaboration合作逾 10 年

Customized assistive devices, smart patient gowns and the AI-VR clinical teaching system — culminating in the 2025 NSTC practical research project. 客製化輔具設計、智慧病人服、AI-VR 臨床教學系統—並促成 114 年國科會實務型計畫通過。

Taoyuan General Hospital (MOHW)衛福部桃園醫院

3D-printed pessary research3D 列印客製化子宮托研究

From clinical collaboration to outcomes: SCI journal publication (Q1, Menopause) and two invention patents. 從臨床合作到成果落地:SCI 期刊發表(Q1,Menopause)、發明專利 2 件。

Zhongli Xinming Long-Term Care中壢新明長照機構

34+ sites, 2,000+ elders served導入 34+ 場域、服務 2,000+ 位長者

Field testing of the Pillow Fight system and USR course collaboration — design validated where it matters. 「枕頭戰」系統場域測試與 USR 課程合作—設計在真實場域中被驗證。